Chinese esports organisation AG.AL has won the team championship at the Esports World Cup held in Paris, securing China's dominant position in competitive gaming's most prestigious annual event. The multi-game tournament brought together elite clubs from dozens of countries over several weeks of competition.
AG.AL, one of China's leading multi-game esports organisations, accumulated championship points across several game titles throughout the tournament. The team championship standings are determined by cumulative performance across all included titles, rewarding clubs with deep rosters across multiple games. AG.AL edged out teams from South Korea, Europe, and North America to claim the overall title.
The Esports World Cup in Paris featured competition in more than a dozen game titles spanning multiplayer online battle arenas, first-person shooters, real-time strategy, and fighting games. The event drew tens of thousands of in-person spectators and millions of online viewers across streaming platforms.
The victory underscores Chinese organisations' sustained strength in global esports. Chinese clubs have consistently performed at or near the top of team championship rankings at the Esports World Cup since the competition's inception. The country's deep pool of professional gaming talent, combined with well-funded club structures, has made it a perennial powerhouse in the esports ecosystem.
The Esports World Cup has grown into one of the highest-profile esports events globally, rivalling traditional major tournaments in viewership and prize money. The Paris edition attracted record sponsorship and media rights deals, reflecting the continued expansion of competitive gaming as a mainstream entertainment category.
We use cookies to improve your experience. Privacy Policy